![]() ![]() In cases where you have multiple GPU’s, Enscape will only utilize one of those GPU’s. Note: you may still experience a performance boost by using SLI AFR mode, which is a setting that can be selected in your NVIDIA driver properties. NET Framework 4.5.2 or higher (already installed for Windows 10) If that software is not present the installer will prompt you to download and install whatever is missing from your system.įor deploying Enscape via Command Line, here’s a list of that required software: The Enscape installer will check for the presence of additional software required to run Enscape. Refer to the hardware requirements in our Virtual Reality Headset guide NVIDIA GeForce RTX 3070 / Quadro RTX 5000 or an AMD equivalent GPU (eg. NVIDIA GeForce RTX 2070 / Quadro RTX 4000 or AMD equivalent (eg. The latest available drivers or at least our recommended drivers NVIDIA GeForce GTX 900 series / Quadro M series and newerĪMD Radeon RX 400 series / equivalent Radeon Pro series and newer NVIDIA or AMD dedicated GPU with 4GB VRAM that s upports Vulkan 1.1 Where VR is listed, the GPU’s clock speed (processor) has more relevance than the amount of VRAM, although you should always try to use a GPU with as much VRAM as possible.Įnscape will possibly also run where Windows 10 is installed on certain Intel Macs via Bootcamp Note: Real-time rendering performance is affected by the project size, and therefore the following table provides the minimum GPU specifications that we recommend where large CAD/BIM projects are regularly being worked on. It is also recommended that your internet connection is fast and stable, and that you should use a direct cable connection and avoid using a Wi-fi connection where possible, as this can slow down the Asset Library loading times. The system requirements to run Enscape, as well as the Standalone Executable files that can be exported from Enscape, are identical. A good CPU can speed up Enscape’s loading times. If your systems CPU and RAM are capable of handling Revit, for instance, and you have a capable GPU, Enscape should work. Once a material is in the Material Editor, it can then be assigned to surfaces from within the CAD / BIM you are using Enscape with.Enscape performs its renders using your graphics card (GPU), but the GPU has to have dedicated VRAM, and not shared VRAM as found with Intel Integrated Graphics chips. You can also select and apply a height map here (e.g., bump map). Once you have selected a material, you will see the option to adjust its color, texture, reflections, and transparency. To help you identify materials, you will notice that a color and material type indicator is provided in the panel on the left. Simply open the Enscape Material Editor and select the material you wish to edit. To help you create the desired look and feel for your project, it is possible to edit materials within Enscape. ![]() This feature allows you to store materials on a shared network drive for example. To help you organize your materials, it is possible to change the location that textures are imported and stored to. Once imported, you will find the material listed in the Enscape Material Editor, where you can further edit the material if required. ![]() This is particularly useful for individuals and teams who want to access certain pre-prepared materials from other projects. As well as being able to import materials directly from the Material Library into the Enscape Material Editor, you can batch import and export material packages. ![]()
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